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      <title>Metaly fled!</title>
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      <language>en</language>
      <copyright>Copyright 2011</copyright>
      <lastBuildDate>Mon, 31 Jan 2011 14:03:48 -0800</lastBuildDate>
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            <item>
         <title>5 games in 2010</title>
         <description><![CDATA[<img class="embed" src="http://metaly.org/images/content/5gamesin2010/splintercellconviction.jpg" width="450" height="100" alt="Splinter Cell: Conviction" title="Splinter Cell: Conviction" />
<h3>#5: Splinter Cell: Conviction</h3>
<p>I've admittedly played very little <em>Splinter Cell</em> prior to <em>Conviction</em>, but it was still easy to see how much of a departure this game was from the rest of the series. Instead of the calm government operative he was in the earlier games, Conviction’s Sam Fisher is a free agent calling his own shots, and it has a huge impact on the gameplay. Everything feels very organic and on-the-fly, and without your support team chattering in your ear all the time, there’s a great sense that you’re really on your own. The main storyline is short, but it moves along so briskly that I had a hard time putting the controller down, expecting another shocking twist to be around the next corner. Also noteworthy is the multiplayer co-op campaign, which serves as a prequel to the main story and has one of the most memorable finales ever.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2010/picross3d.jpg" width="450" height="100" alt="Picross 3D" title="Picross 3D" />
<h3>#4: Picross 3D</h3>
<p>Despite loads of skepticism this was the right direction for my beloved Picross series, <em>Picross 3D</em> ended up delivering the feel of classic, 2D Picross while <s>putting a new spin</s> <s>giving a fresh angle</s> adding an extra dimension (SORRY) to the gameplay so it doesn’t just feel like a Picross expansion pack. (Although I honestly wouldn’t have minded.) Also, now I’m really looking forward to the inevitable <em>Picross 4D</em>.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2010/masseffect2.jpg" width="450" height="100" alt="Mass Effect 2" title="Mass Effect 2" />
<h3>#3: Mass Effect 2</h3>
<p>I like to give <em>Mass Effect 2</em> a hard time for not quite living up to the original (probably my favorite game this generation), but Bioware’s sequel managed to cut out a ton of what everyone most disliked while improving the parts they loved, and that sounds like a success to me. There’s a little less awe and wonder this time around because you’ve already been introduced to the Mass Effect universe in part one, but Bioware nearly makes up for it with a huge cast of some truly original characters, including a singing alien and—finally—a killer, renegade robot.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2010/justcause2.jpg" width="450" height="150" alt="Just Cause 2" title="Just Cause 2" />
<h3>#2: Just Cause 2 </h3>
<p>As much as I loved <em>Grand Theft Auto IV</em>, I’m part of the large group that feels the sandbox genre has definitely stagnated since the glory days of the PlayStation 2 GTA games. It was a huge surprise, then, when I was unable to tear myself away from <em>Just Cause 2</em>, a game that’s constantly lambasted for being shallow and repetetive. But the sort of stuff you do in Just Cause absolutely bears repetition, whether it’s jumping out of airplanes, tying speeding vehicles together with a grappling hook, or detonating progressively larger fuel depots. There’s a central plot and overacted characters and all that—everything you need to fit the bill of a contemporary sandbox game—but Just Cause 2 once again gives you a reason to ignore all that and just blow up everything in sight.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2010/dragonquest9.jpg" width="450" height="250" alt="Dragon Quest IX: Sentinels of the Starry Skies" title="Dragon Quest IX: Sentinels of the Starry Skies" />
<h3>#1: Dragon Quest IX: Sentinels of the Starry Skies</h3>
<p>I was not a fan of <em>Dragon Quest VIII</em>. I picked up my copy of DQ9 mostly out of obligation and approached it with a sense of dread. To say that I was pleasantly surprised is a gross understatement; I ended up playing this obsessively for the latter half of 2010. It’s got that classic Dragon Quest feel, an almost endless amount of content, and an unprecedented level of fan service in the form of costumes, allies and villains that reappear from past games. It feels almost like a tribute to the series up to this point, to the degree that, if they never made another Dragon Quest game after this, I’d probably be fine with that. After all, it’s not entirely unlikely that I’ll still be plugging away at this by the time <em>Dragon Quest X</em> comes around.</p>

<h3>Honorable Mentions</h3>

<p>...And some games from my backlog that I didn't get around to until this year.</p>

<p><strong><em>Assassin’s Creed Brotherhood</em></strong> - The campaign in this was mostly just <em>Assassin's Creed II: Part 2</em>, but it was still a lot of fun and offered a satisfying conclusion (I think) to Ezio's chapter of the overarching AC storyline. More notable about this game is the online multiplayer, which is basically a lethal version of hide-and-seek. It's a little rough around the edges, but it's unlike anything else out there and I can't wait to see how they'll develop it for the sequel.</p>

<p><strong><em>Enslaved: Odyssey to the West</em></strong> - The gameplay is largely forgettable, but it's still worth checking out <em>Enslaved</em> for the mysterious story and the interaction between the two main characters.</p>

<p><strong><em>Limbo</em></strong> - Minimal, moody, and just challenging enough--<em>Limbo</em> is like <em>Super Mario Bros.</em> meets <em>Braid</em>, as dreamt by Edward Gorey.</p>

<p><strong><em>Lost Planet 2</em></strong> - Just barely edged out of my top 5 by Splinter Cell. <s><em>Monster Hunter</em></s> <em>Lost Planet 2</em> takes the serviceable shooting of the original and makes it incredible by allowing four players to team up through the whole game. It’s also got the best set pieces in any game last year.</p>

<p><strong><em>Star Trek Online</em></strong> - Although it got off to a rocky start and power gamers may be able to blow through much of the game’s content in weeks, in the year since launch, developer Cryptic has rolled out tons of compelling new features, like custom mission creation and weekly featured episodes, that promise to keep the game fresh for years to come.</p>

<p><strong><em>VVVVVV</em></strong> - Simple platforming gameplay with a thousand rows of menacing teeth. It’s also got a wonderful, retro aesthetic, a silly story, and a hyperactive chiptune <a href="http://souleye.madtracker.net">soundtrack</a> that I can’t get out of my head.</p>

<p>And finally, apologies to <em>Alan Wake</em>, <em>Metal Gear Solid: Peace Walker</em>, and <em>Red Dead Redemption</em>. They were games I felt stood a good chance at making the list but I just didn't get around to playing them in 2010. There's always next year's list!</p>]]></description>
         <link>http://metaly.org/archives/2011/0131_5_games_in_2010.html</link>
         <guid>http://metaly.org/archives/2011/0131_5_games_in_2010.html</guid>
         <category>Gaming</category>
         <pubDate>Mon, 31 Jan 2011 14:03:48 -0800</pubDate>
      </item>
            <item>
         <title>So I saw these guys at the store</title>
         <description><![CDATA[<p><img class="embed" src="http://metaly.org/images/content/pumpkinstack.jpg" width="375" height="500" border="0" alt="A pumpkin stack draws near!" title="A pumpkin stack draws near!" /></p>

<p>...and decided something was missing:</p>

<p><img class="embed" src="http://metaly.org/images/content/slimestack.jpg" width="375" height="500" border="0" alt="A slime stack draws near!" title="A slime stack draws near!" /></p>

<p>Much better.</p>

<p>Happy Halloween!</p>]]></description>
         <link>http://metaly.org/archives/2010/1031_so_i_saw_these_guys_at_the_store.html</link>
         <guid>http://metaly.org/archives/2010/1031_so_i_saw_these_guys_at_the_store.html</guid>
         <category>General</category>
         <pubDate>Sun, 31 Oct 2010 14:44:20 -0800</pubDate>
      </item>
            <item>
         <title>Inception</title>
         <description><![CDATA[<p>So, somewhat impulsively, I went to <a href="http://www.imdb.com/title/tt1375666/">Inception</a> (in IMAX!) in the middle of the day today because my paranoia over running into a spoiler was getting out of hand. I was trying to keep myself completely in the dark beforehand and have had some pretty close calls just looking at my usual array of websites in the last few days since its release, hence the emergency trip. My plan for after the movie was to see how I could go, just browsing normally, before I ran into an unprotected spoiler that would have really upset me.</p>

<p>The answer is <em>six hours</em>. THANKS, JERKS.</p>

<p>p.s. best movie everrrrrrr</p>]]></description>
         <link>http://metaly.org/archives/2010/0722_inception.html</link>
         <guid>http://metaly.org/archives/2010/0722_inception.html</guid>
         <category>Movies</category>
         <pubDate>Thu, 22 Jul 2010 00:26:08 -0800</pubDate>
      </item>
            <item>
         <title>Together</title>
         <description><![CDATA[<p><img src="http://metaly.org/images/content/cdnotfound.gif" width="396" height="178" border="0" alt="CD not found in database" title="CD not found in database" /></p>

<p>As a part-time music snob, I get some smug satisfaction when the Internet doesn't know about one of my CDs yet.</p>]]></description>
         <link>http://metaly.org/archives/2010/0506_together.html</link>
         <guid>http://metaly.org/archives/2010/0506_together.html</guid>
         <category>Music</category>
         <pubDate>Thu, 06 May 2010 16:12:24 -0800</pubDate>
      </item>
            <item>
         <title>5 games in 2009</title>
         <description><![CDATA[<p>It's still February for a few more hours, so it's time for that yearly tradition: The best five new games from 2009!</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2009/excitebots.jpg" width="450" height="50" alt="ExciteBots: Trick Racing" title="ExciteBots: Trick Racing" />
<h3>#5: ExciteBots: Trick Racing</h3>
<p>Building on one of my <a href="http://metaly.org/archives/2006/1128_excite_truck.html"><i>Excite Truck</i></a>, one of my favorite Wii games, Monster's <i>ExciteBots</i> is still a ton of tilt-controlled fun at high speeds, except this time it features a wide variety of robotic animals instead of those boring trucks. The rush of speed from <i>Excite Truck</i> isn't quite there and neither is the custom soundtrack option, but <i>ExciteBots</i> arguably makes up for it with a new online multiplayer race mode for up to six people.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2009/uncharted2.jpg" width="450" height="75" alt="Uncharted 2: Among Thieves" title="Uncharted 2: Among Thieves" />
<h3>#4: Uncharted 2: Among Thieves</h3>
<p>Naughty Dog's <i>Uncharted 2</i> is somewhere between being a game and a movie. On the game side, it's got lots of brilliant platforming sections where you climb all over spectacular environments, both modern and ancient, and the shooting segments are exciting and usually take place as part of some mind-blowing set piece. There's also a handful of stealth sections later in the game that took me by surprise, because while it's definitely to your advantage to sneak around and dispatch as many enemies as possible without being noticed, you can still shoot your way out even if you're discovered.</p>
<p>The reason <i>Uncharted</i> feels like a different experience than just a video game is not just the quality of the voice actors' performances, or even the script, which is humorous, full of surprises, and definitely better than that last <i>Indiana Jones</i> movie, but has more to do with the aforementioned set pieces. Often whenever a big, dramatic event takes place in a game, it's in the form of a noninteractive cutscene. But in <i>Uncharted 2</i>, you just keep on playing no matter what's going on, whether your character is sprinting through a narrow alley as a truck crashes through walls behind him, or is trapped inside a collapsing building, or as all sorts of violence takes place on a moving train over miles of track. And all of this is rendered with probably the most gorgeous, fluid visuals I've seen in a game. Sometimes it's frustrating you can't just yell "cut!" to take a look around.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2009/modernwarfare2.jpg" width="450" height="100" alt="Modern Warfare 2" title="Modern Warfare 2" />
<h3>#3: Modern Warfare 2</h3>
<p>So here's the Biggest Game of All Time, and while I don't know if this is the end-all of first person shooters, it still manages to be a lot of fun. Many who spent days playing its predecessor, <i>Call of Duty 4: Modern Warfare</i>, complain that this feels more like a point upgrade and not a full-fledged sequel, but I'd argue that the improved perks and weapon customization systems offer much more variety and nuance than <i>CoD4</i> ever did.</p>
<p>What's particularly brilliant is you can set up your soldier to suit pretty much any play style. Those coming from faster shooters like <i>Unreal Tournament</i> can wield dual submachineguns with added ammo and perks to increase accuracy as they run around, guns blazing. Or for the tactician, you can play overwatch for your team with a motion tracker and a perk that lets you hear enemies' footsteps through walls. And of course there's a whole range of options in between.</p>
<p>The single player plot got a little silly this time around, but that's not much of a concern when the multiplayer is enough reason to keep coming back to this.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2009/borderlands.jpg" width="450" height="150" alt="Borderlands" title="Borderlands" />
<h3>#2: Borderlands </h3>
<p><i>Borderlands</i> is sort of like an MMO, except that developer Gearbox took away the stale combat from games like <i>World of Warcraft</i> and <i>Diablo</i> and replaced it with some of the most viscerally exciting shooting in years. On top of first-person shooter gameplay just being more engaging than MMOs' traditionally menu-based gameplay, the guns in <i>Borderlands</i> are just a ton of fun to shoot: Assault rifles thunder as you pull the trigger and oversized revolvers let out a satisfying <em>crack</em>. And it never stops being hilarious watching an enemy explode in a ball of fire or melt down into a corrosive puddle. That sounds a little morbid at first, but <i>Borderlands</i>' dark sense of humor and inspired art direction make it feel more like you're in a more twisted version of a Wile E. Coyote cartoon. So it's all OK!</p>
<p>The plot quickly becomes paper-thin as it gets dragged out across 10-20 hours of gameplay, but it's forgiven as it's just an excuse to keep ushering your character into new areas with more bad guys to explode.</p>

<img class="embed" src="http://metaly.org/images/content/5gamesin2009/redfactionguerrilla.jpg" width="450" height="250" alt="Red Faction: Guerrilla" title="Red Faction: Guerrilla" />
<h3>#1: Red Faction: Guerrilla</h3>
<p>After a single player demo which made the game out to be little more than a mediocre <i>Grand Theft Auto</i> clone on Mars (albeit one that features fully destructable buildings and a vast arsenal of tools to accomplish said destruction), it turns out developer Volition designed one of the best multiplayer experiences in years. There's a whole host of game modes centering around destruction (and a few classics like Deathmatch and Capture the Flag), a giant arsenal of meticulously balanced weapons, and a unique backpack system that lets your character swap in a special ability including from X-ray vision, a concussive shockwave that sends other players flying, or a charging attack that lets you crash through a wall.</p>
<p>The real star of both the multi- and single-player modes, though, is the destruction. For years, destructible environments in games have amounted to little more than novelties like putting a hole in a wall when there's no convenient door. In <i>Red Faction: Guerrilla</i>, it can change the entire flow of a game. If there's an annoying sniper killing your team from up in some unreachable tower, just send someone with a sledgehammer to tear it down. You can destroy stairs and bridges to deny the enemy team easy access to your base, but be careful they don't knock over a smokestack (or half a building) to create a makeshift walkway. And of course there are several game modes that involve taking out a building's supports to make the whole thing come crashing down, often onto the heads of the other team. The wide variety of weapons and modes already makes <i>Red Faction</i> a top-tier multiplayer game, but the destruction aspect adds that extra element of surprise and chaos that makes this worth coming back to again and again.</p>
<p>Also you can beat people to death with an ostrich.</p>

<h3>Honorable Mentions</h3>

<p>...And some games from my backlog that I didn't get around to until this year.</p>

<p><b><i>Shadow Complex</i></b> - Really fun <i>Super Metroid</i> clone, although I could have used tighter controls and more laser beams.<p>
<p><b><i>Monster Hunter Freedom Unite</i></b> - Incredibly steep learning curve, but it's so satisfying to finally kill a giant monster that's been making your life miserable. Also, cats that cook for you.<p>
<p><b><i>The World Ends with You</i></b> - The dual-screen gameplay is pretty disorienting at first, but fortunately there's an auto mode that will help ease you into it.<p>
<p><b><i>Grand Theft Auto: Chinatown Wars</i></b> - A <i>GTA</i> that doesn't take itself as seriously as its big brother, <i>GTA4</i>, but still manages to be a lot of fun. Also it's got <i>Drug Wars</i>.<p>
<p><b><i>Dead Rising</i></b> - Just imagine how fun it would be to be allowed to pick up any object in a shopping mall and throw/ride/eat/kill a zombie with it.<p>
<p><b><i>Street Fighter IV</i></b> - Hey it's <i>Street Fighter</i>.<p>
<p><b><i>Flower</i></b> - A relaxing, super art-house game from the developer of the wonderful <i>flOw</i>. Also a nice reminder of what color looks like after playing <i>Modern Warfare</i>, <i>Red Faction</i>, etc.<p>
<p><b><i>DJMAX Fever</i></b> - Sort of a "greatest hits" version of my favorite PSP games, <i>DJMAX Portable 1</i> and <i>2</i>.<p>

<p>I didn't get around to playing <i>Batman: Arkham Asylum</i> or <i>Dragon Age: Origins</i>, but that's what honorable mention 2010 is for!</p>]]></description>
         <link>http://metaly.org/archives/2010/0228_5_games_in_2009.html</link>
         <guid>http://metaly.org/archives/2010/0228_5_games_in_2009.html</guid>
         <category>Gaming</category>
         <pubDate>Sun, 28 Feb 2010 22:35:01 -0800</pubDate>
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            <item>
         <title>Carpet sharks</title>
         <description><![CDATA[<p>Did you know: Silverfish are also known as fishmoths, paramites, and <em>carpet sharks</em>. I've been doing them a disservice all this time.</p>

<p>Thanks, <a href="http://en.wikipedia.org/wiki/Silverfish">Wikipedia</a>!</p>]]></description>
         <link>http://metaly.org/archives/2010/0225_carpet_sharks.html</link>
         <guid>http://metaly.org/archives/2010/0225_carpet_sharks.html</guid>
         <category>Scary Shark</category>
         <pubDate>Thu, 25 Feb 2010 18:33:15 -0800</pubDate>
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            <item>
         <title>10 PS3 games given the Heavy Rain treatment</title>
         <description><![CDATA[<p>So <a href="http://amazon.com/exec/obidos/ASIN/B002CZ38KA/electromaz-20"><i>Heavy Rain</i></a> is out for the PS3 this week, and out of all the controversies surrounding the game&mdash;quicktime events, uncanny valleys, boobs, etc.&mdash;my favorite is the <a href="http://kotaku.com/5446049/another-perfectly-good-piece-of-box-art-ruined-by-americans">box art controversy</a>.</p>

<p>If you haven't seen, here's what the game's box art looks like in European territories:</p>

<p><img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_eu.jpg" width="430" height="498" alt="Heavy Rain European box art" title="Heavy Rain European box art" /></p>

<p>North American players will be greeted with this absurdity:</p>

<p><img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_na.jpg" width="430" height="498" alt="Heavy Rain North American box art" title="Heavy Rain North American box art" /></p>

<p>Just because I'm completely baffled by the decisions behind this, here's what some other PS3 games might have looked like with a <i>Heavy Rain</i> makeover:</p>

<p><img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_lbp.jpg" width="430" height="498" alt="LittleBigPlanet" title="LittleBigPlanet" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_hs.jpg" width="430" height="498" alt="Heavenly Sword" title="Heavenly Sword" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_vc.jpg" width="430" height="498" alt="Valkyria Chronicles" title="Valkyria Chronicles" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_infamous.jpg" width="430" height="498" alt="Infamous" title="Infamous" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_kz2.jpg" width="430" height="498" alt="Killzone 2" title="Killzone 2" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_gt5.jpg" width="430" height="498" alt="Gran Turismo 5" title="Gran Turismo 5" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_rctod.jpg" width="430" height="498" alt="Ratchet and Clank Future" title="Ratchet and Clank Future" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_u2.jpg" width="430" height="498" alt="Uncharted 2" title="Uncharted 2" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_gow3.jpg" width="430" height="498" alt="God of War 3" title="God of War 3" /><br />
<img class="embed" src="http://metaly.org/images/content/heavyrainboxart/heavyrain_mgs4.jpg" width="430" height="498" alt="Metal Gear Solid 4" title="Metal Gear Solid 4" /></p>

<p>Inexplicable!</p>

<p><b>Update, 2.23.10:</b> Someone pointed out that the image I grabbed for <i>Heavenly Sword</i> has her top Photoshopped out. I didn't even notice and now I think it's hilarious.</p>]]></description>
         <link>http://metaly.org/archives/2010/0222_10_ps3_games_given_the_heavy_rain_treatment.html</link>
         <guid>http://metaly.org/archives/2010/0222_10_ps3_games_given_the_heavy_rain_treatment.html</guid>
         <category>Gaming</category>
         <pubDate>Mon, 22 Feb 2010 13:00:01 -0800</pubDate>
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         <title>last.fm 2009 roundup</title>
         <description><![CDATA[<p>Here are the top songs I was listening to last year, according to <a href="http://last.fm/user/metaly/">last.fm</a>, iTunes, and my own memory, which alternates between being more and less reliable than the previous two sources:</p>

<ul type="bullet">
<li><b>Ain't No Rest for the Wicked</b> - Cage the Elephant, <i>Cage the Elephant</i></li>
<li><b>'Cross the Green Mountain</b> - Bob Dylan, <i> Tell Tale Signs </i></li>
<li><b>Dancing the Manta Ray</b> - Pixies, <i>Doolittle Live</i></li>
<li><b>La Femme Chinoise</b> - Yellow Magic Orchestra, <i>Yellow Magic Orchestra</i></li>
<li><b>Heaven and Hell</b> - The Who, <i>Live at Leeds</i></li>
<li><b>Heroin</b> - The Velvet Underground, <i>The Velvet Underground and Nico</i></li>
<li><b>I Can't Explain</b> - The Who, <i>The Ultimate Collection</i></li>
<li><b>I'm a Pilot</b> - Fanfarlo, <i>Reservoir</i></li>
<li><b>My Patch</b> - Jim Noir, <i>Tower of Love</i></li>
<li><b>Sea and Sand</b> - The Who, <i>Quadrophenia</i></li>
<li><b>Sphinx</b> - Tomoyasu Hotei, <i>Guitarhythm II</i></li>
<li><b>U&#12539;T</b> - Yellow Magic Orchestra, <i>BGM</i></li>
</ul>

<p>I didn't listen to a whole lot of new music last year. I did pick up a lot of Who albums though, and the release of the <i>Guitarhythm</i> box set allowed me to round out my early Hotei library. Consequently, they both dominate my top albums list:</p>

<ul type="bullet">
<li><b>13</b> - Blur</li>
<li><b>Chill'em All</b> - Champion</li>
<li><b>Guitarhythm II</b> - Tomoyasu Hotei</li>
<li><b>Guitarhythm III</b> - Tomoyasu Hotei</li>
<li><b>Guitarhythm IV</b> - Tomoyasu Hotei</li>
<li><b>Gunstar Heroes Sound Collection</b> - Norio Hanzawa</li>
<li><b>King & Queen</b> - Tomoyasu Hotei</li>
<li><b>Live at Leeds</b> - The Who</li>
<li><b>Oh Mercy</b> - Bob Dylan</li>
<li><b>Quadrophenia</b> - The Who</li>
<li><b>Reservoir</b> - Fanfarlo</li>
<li><b>Mirror's Edge</b> - Solar Fields </li>
<li><b>Tell Tale Signs: the Bootleg Series Vol. 8</b> - Bob Dylan</li>
<li><b>The Ultimate Collection</b> - The Who</li>
<li><b>The Velvet Underground & Nico</b> - The Velvet Underground</li>
<li><b>Yellow Magic Orchestra</b> - Yellow Magic Orchestra</li>
</ul>

<p>Here's to more new music (and good, old music) in 2010!</p>]]></description>
         <link>http://metaly.org/archives/2010/0101_lastfm_2009_roundup.html</link>
         <guid>http://metaly.org/archives/2010/0101_lastfm_2009_roundup.html</guid>
         <category>Music</category>
         <pubDate>Fri, 01 Jan 2010 19:07:07 -0800</pubDate>
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            <item>
         <title>What up fuel</title>
         <description><![CDATA[<p>So a while back I drew a caricature of a friend and I recently found out that he met his future wife on a matchmaking site because he was using it as his profile picture. They celebrated their fifth anniversary in October. I think that is pretty cool.</p>]]></description>
         <link>http://metaly.org/archives/2009/1220_what_up_fuel.html</link>
         <guid>http://metaly.org/archives/2009/1220_what_up_fuel.html</guid>
         <category>General</category>
         <pubDate>Sun, 20 Dec 2009 17:24:11 -0800</pubDate>
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            <item>
         <title>Doolittle</title>
         <description><![CDATA[<p>More awful cellphone photos from amazing events, this time the Pixies performing <em>Doolittle</em> at the Fox Theater in Oakland.</p>

<p>Seats were ridiculously far but the concert more than made up for it. They opened with a few B-sides before playing through all of <em>Doolittle</em>.</p>

<p><img class="embed" src="http://metaly.org/images/content/doolittle/IMG_0261.jpg" width="450" height="338" border="0" alt="" /><br />
<em>Un chien andalou</em> opening.</p>

<p><img class="embed" src="http://metaly.org/images/content/doolittle/IMG_0264.jpg" width="450" height="338" border="0" alt="" /><br />
I bleed.</p>

<p><img class="embed" src="http://metaly.org/images/content/doolittle/IMG_0265.jpg" width="450" height="338" border="0" alt="" /><br />
They showed this montage during "Here Comes Your Man."</p>

<p><object width="450" height="261"><param name="movie" value="http://www.youtube.com/v/xsJUX2jCG_0&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xsJUX2jCG_0&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="450" height="261"></embed></object><br />
Joey Santiago cracks me up.</p>

<p><img class="embed" src="http://metaly.org/images/content/doolittle/IMG_0268.jpg" width="450" height="338" border="0" alt="" /><br />
Taking a bow.</p>

<p><img class="embed" src="http://metaly.org/images/content/doolittle/IMG_0270.jpg" width="450" height="338" border="0" alt="" /><br />
"Where Is My Mind?" encore, at which point all the <em>Fight Club</em> fans figured out who the Pixies are.</p>

<p>And here's an excellent version of "Dancing the Manta Ray" that they opened with. <strong>GUITAR ASSAULT!!</strong> (For the optimal Pixies listening experience, turn your sound up until it's way too loud, and then it will be almost loud enough.)</p>

<p><object width="450" height="261"><param name="movie" value="http://www.youtube.com/v/Qj1IaSvmG54&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Qj1IaSvmG54&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="450" height="261"></embed></object><br />
</p>]]></description>
         <link>http://metaly.org/archives/2009/1109_doolittle_1.html</link>
         <guid>http://metaly.org/archives/2009/1109_doolittle_1.html</guid>
         <category>Music</category>
         <pubDate>Mon, 09 Nov 2009 00:34:21 -0800</pubDate>
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            <item>
         <title>9.9.9</title>
         <description><![CDATA[<p>Did you all see <a href="http://www.thegia.com">TheGIA is back today</a>? It's the second-cruelest hoax they've perpetrated.<span class="fn">1</span></p>

<p>Some of the articles on there today are just gut-wrenching.</p>

<p><span class="fn">1</span> <span class="fntext">The cruelest of all turned out to not be a hoax.</span></p>]]></description>
         <link>http://metaly.org/archives/2009/0909_999.html</link>
         <guid>http://metaly.org/archives/2009/0909_999.html</guid>
         <category>Link</category>
         <pubDate>Wed, 09 Sep 2009 14:27:40 -0800</pubDate>
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            <item>
         <title>Street Fighter IV national finals 2009</title>
         <description><![CDATA[<p>Justin Wong takes the championship trophy and then gets ravaged by <a href="http://www.youtube.com/watch?v=KS7hkwbKmBM">Daigo</a> 4-0 in the post-finals tournament! </p>

<p>And now, a horrible cellphone photo gallery! Should've brought my real camera.</p>

<p><img class="embed" src="http://i299.photobucket.com/albums/mm287/hoimi/game/sf4/04182009010.jpg" width="450" height="338" border="0" alt="" /><br />
Outside the Festival Pavilion.</p>

<p><img class="embed" src="http://i299.photobucket.com/albums/mm287/hoimi/game/sf4/04182009.jpg" width="450" height="338" border="0" alt="" /><br />
SF4 producer Yoshinori Ono gives a giddy speech, thanks Gamestop for choosing a venue that resembles Ken's stage from <i>Street Fighter II</i>, and tells everyone not to believe rumors on the Internet. (He was announcing the Champion Edition update that's out for free next week and I'm pretty sure I heard him say "Kotaku" when talking about how there had been some reports that it would cost $25. The translator changed this to "certain Websites" or something to that effect.)</p>

<p><img class="embed" src="http://i299.photobucket.com/albums/mm287/hoimi/game/sf4/04182009001.jpg" width="450" height="338" border="0" alt="" /><br />
Finals match between Mike Ross (no relation) and Justin Wong playing Honda and Rufus, respectively. Ross's Honda was fearsome in the lead-up rounds but was no match for Justin's unrelenting Rufus.</p>

<p><img class="embed" src="http://i299.photobucket.com/albums/mm287/hoimi/game/sf4/04182009002.jpg" width="450" height="338" border="0" alt="" /><br />
Seth Killian presents Justin Wong with his trophy and an oversized "admit one" ticket to EVO 2009.</p>

<p><img class="embed" src="http://i299.photobucket.com/albums/mm287/hoimi/game/sf4/04182009008.jpg" width="450" height="338" border="0" alt="" /><br />
Daigo stays classy.</p>

<p><img class="embed" src="http://i299.photobucket.com/albums/mm287/hoimi/game/sf4/IMG_11370.jpg" width="450" height="338" border="0" alt="" /><br />
Commemorative shirt, poster and my copy of SF4, now sporting Ono-san's signature.</p>

<p>And of course, someone (Youtube user <a href="http://www.youtube.com/user/Sakabot">Sakabot</a>) already has some match videos up. Here's the final match between Mike Ross and Justin Wong:</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Uz2_8jliXxM&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Uz2_8jliXxM&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>

<p>Throughout the night, whenever Justin would unleash Rufus's ultra combo, the crowd would throw up their arms to mimic the final motion and it was pretty awesome. You can see it during this match against Korean champion Poongko at around <a href="http://www.youtube.com/watch?v=qfQdA0HfdOU#t=2m00s">2:00</a> and <a href="http://www.youtube.com/watch?v=qfQdA0HfdOU#t=6m24s">6:24</a>.</p>

<p>And finally, the best match of the night: Japanese champion Iyo VS Daigo:</p>

<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/hSiOyDKgp5Q&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/hSiOyDKgp5Q&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>

<p>Pretty incredible evening.</p>]]></description>
         <link>http://metaly.org/archives/2009/0419_street_fighter_iv_national_finals_2009.html</link>
         <guid>http://metaly.org/archives/2009/0419_street_fighter_iv_national_finals_2009.html</guid>
         <category>Gaming</category>
         <pubDate>Sun, 19 Apr 2009 03:05:54 -0800</pubDate>
      </item>
            <item>
         <title>r u guys fucken pumped for final fantasy diissimia</title>
         <description><![CDATA[<p>&lt;prostitutecannery&gt; r u guys fucken pumped for final fantasy diissimia<br />
&lt;prostitutecannery&gt; i am hella fucken cream my jeans<br />
&lt;prostitutecannery&gt; sephuiroth VS SQUALL!!!!!!!!!!!!!!! <strong>FUCK!!!!!!!!!!!!!!!!!!!!!!!!</strong><br />
&lt;Flik&gt; OMG<br />
&lt;Flik&gt; SEPHOLY?????<br />
&lt;prostitutecannery&gt; FUCKEN HELL YEA <br />
* Flik creams<br />
* Flik slaps Flik around a bit with a large trout<br />
&lt;prostitutecannery&gt; FUCKEN HELL YEA <br />
&lt;prostitutecannery&gt; FUCKEN HELL YEA <br />
&lt;prostitutecannery&gt; FUCKEN HELL YEA <br />
* Flik creams<br />
&lt;prostitutecannery&gt; FUCKEN HELL YEA <br />
&lt;Flik&gt; aha<br />
&lt;prostitutecannery&gt; FUCKEN HELL YEA <br />
&lt;hoimi&gt; gaahg<br />
&lt;prostitutecannery&gt; <strong>FUCK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</strong></p>]]></description>
         <link>http://metaly.org/archives/2009/0416_r_u_guys_fucken_pumped_for_final_fantasy_diissimia.html</link>
         <guid>http://metaly.org/archives/2009/0416_r_u_guys_fucken_pumped_for_final_fantasy_diissimia.html</guid>
         <category>Gaming</category>
         <pubDate>Thu, 16 Apr 2009 16:06:02 -0800</pubDate>
      </item>
            <item>
         <title>Super sandwich</title>
         <description><![CDATA[<p><img class="embed" src="http://metaly.org/images/content/supersandwich.jpg" width="450" height="249" alt="SUPER SANDWICH" title="SUPER SANDWICH" /></p>

<p>In case you haven't heard, there is going to be a sequel to <a href="http://metaly.org/archives/2006/1128_excite_truck.html"><i>Excite Truck</i></a> called <a href="http://wii.ign.com/dor/objects/14325482/excitebots-trick-racing/videos/Excite_Bots_Teaser_TrailerV6-H264.html"><i>Excitebots</i></a> and it will feature SUPER SANDWICHES.</p>

<p>This comes hot on the heels of the <a href="http://www.nintendopower.com/images/NP240_Excitebots.jpg">SUPER RED BAR</a> revelation.</p>

<p>GOTY 2009?</p>]]></description>
         <link>http://metaly.org/archives/2009/0310_super_sandwich.html</link>
         <guid>http://metaly.org/archives/2009/0310_super_sandwich.html</guid>
         <category>Gaming</category>
         <pubDate>Tue, 10 Mar 2009 00:11:26 -0800</pubDate>
      </item>
            <item>
         <title>Watchmen was really good but for god&apos;s sake read the comic first</title>
         <description></description>
         <link>http://metaly.org/archives/2009/0306_watchmen_was_really_good_but_for_gods_sake_read_the_comic_first.html</link>
         <guid>http://metaly.org/archives/2009/0306_watchmen_was_really_good_but_for_gods_sake_read_the_comic_first.html</guid>
         <category>Movies</category>
         <pubDate>Fri, 06 Mar 2009 03:47:17 -0800</pubDate>
      </item>
      
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